Magni, the Boatman
Hirdman. Master of Attack 1. Master of Defense 1. Can declare melee combat instead of the movement once activated. Can be placed in the contact with your another Hirdman at the end of Magni’s activation.
Additional information
Set/Expansion |
1 Set “Battle for Vallor” |
---|---|
Move |
M |
Factions |
Dogs of war |
Card Type |
Character |
Abilities |
Master of Attack ,Master of Defense |
Affiliations |
Hirdman |
HP |
2 |
Power |
3 |
Cost |
Tavern ,Unique Buildings ,1 Prosperity |
Cards Rarity |
Common |
Base Diameter |
32 |
Race |
Human |
Description of symbols
,
- Durability
,
- Multiple Uses
Dice
Basic Attributes
Symbols
,
- Durability
,
- Multiple Uses
Dice
Basic Attributes