Magni, the Boatman
Hirdman. Master of Attack 1. Master of Defense 1. Can declare melee combat instead of the movement once activated. Can be placed in the contact with your another Hirdman at the end of Magni’s activation.
Additional information
Set/Expansion |
1 Set “Battle for Vallor” |
---|---|
Factions |
Skagard, Warriors of the North |
Move |
M |
Card Type |
Character |
Abilities |
Master of Attack ,Master of Defense |
Affiliations |
Hirdman |
HP |
2 |
Power |
3 |
Cost |
School of Magic ,Shooting Range ,Unique Buildings |
Cards Rarity |
Common |
Base Diameter |
32 |
Race |
Human |
Description of symbols
- Hero
- Character
- Activate
- Shot
- Magical Shot
- Throwing
- Prosperity
- Class Building
- Armour
- Stealth
, - Durability
, - Multiple Uses
- First Word
- Last Word
- Minion
- Healer
Dice
1-2 3-4 5-6Basic Attributes
- Strength - Movement - HealthSymbols
- Hero
- Character
- Activate
- Shot
- Magical Shot
- Throwing
- Prosperity
- Class Building
- Armour
- Stealth
, - Durability
, - Multiple Uses
- First Word
- Last Word
- Minion
- Healer
Dice
1-2 3-4 5-6Basic Attributes
- Strength - Movement - Health