Jarvis, Militia Sergeant

Slow. Veteran.

Militia Tower: Opponent’s creatures can leave contact with your Militiamen only within S.

Description
  • If an effect would move a creature out of contact with Militiamen further than S and nothing else, such as to the edge of the field, terrain, or a particular creature, that effect cannot be activated.
  • For example, by using the Salvation card, the character will be fully healed, but will not be able to move to the edge of the field if it is further than S. See the Salvation card for details.
Additional information
Set/Expansion

1 Set “Battle for Vallor”

Factions

Free City of Vallor

Card Type

Character

Abilities

Slow

,

Veteran

Affiliations

Militia

HP

2

Move

S

Power

2

Cost

Tavern

,

Smithy

Cards Rarity

Common

Base Diameter

32

Race

Human

Description of symbols

Symbols

- Hero

- Character

- Activate

- Shot

- Magical Shot

- Throwing

- Prosperity

- Class Building

- Armour

- Stealth

, - Durability

, - Multiple Uses

- First Word

- Last Word

- Minion

- Healer

Dice

1-2

3-4

5-6

Basic Attributes

- Strength

- Movement

- Health

- Hero

- Character

- Minion

- Armour token

- First Word

- Last Word

- Hero's Power

- Income

- Healer

- Draw Card

- Activate

- Poison token

- Disease token

, - Multiple Uses

, - Durability

Type of Attack

- Melee Attack

- Range Attack

- Magic Attack

Dice Value

- Critical Effect and Hit

- Hit

- Push

Characters rank

- Gold Rank

- Silver Rank

- Bronze Rank

- Specified Rank

Dice

- Purple Die

-Red Die

- Yellow Die

-Blue Die

- Green Die

- Specified die

Basic Attributes

- Range of Attack

- Movement

- Health