Resurgent
Resurgent, passive ability — Resurgent cannot be healed and cannot gain Poison or Disease. Creatures with Vampirism cannot be healed if they deal Wounds to Resurgent.
Resurgent –
deal damage instead of Panic to that unit. The Formation works as usual. The Vampirism and Marauder abilities do not
affect this unit.
affect this unit.
passive ability – Resurgent cannot be healed and cannot receive Poison or Disease tokens. Creatures with Vampirism cannot be healed if they attack Resurgent. All
in the attack on Resurgents deal 1 damage in total, instead of Push effect activation. When the player eliminates the opponent’s character during their turn and this character’s card must go to History, they can immediately summon their Resurgent of the same rank or lower from their camp or History on the place of eliminated character. They don’t need to pay its cost. The eliminated character’s card instead of going to History should be placed under the Resurgent card untill Resurgent leaves the Battlefield. The eliminated character shouldn’t be Resurgent, Forged, Undead, or Mech.