Orban, the Pale Horse
Master of Attack 3. Vampirism. Persecution 1. At the start of its activation, it must wound a chosen creature within S from itself by 1, otherwise, Orban, the Pale Horse immediately ends its activation. When using its Persecution, can move within L instead of S.
Additional information
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Description of symbols
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- Durability
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- Multiple Uses
Dice
Basic Attributes
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