{"id":4904,"date":"2023-01-04T09:37:46","date_gmt":"2023-01-04T09:37:46","guid":{"rendered":"https:\/\/signumgames.com\/wiki\/?post_type=mkb_glossary&#038;p=4904"},"modified":"2024-09-05T15:05:38","modified_gmt":"2024-09-05T15:05:38","slug":"resurgent","status":"publish","type":"mkb_glossary","link":"https:\/\/signumgames.com\/wiki\/glossary\/resurgent\/","title":{"rendered":"Resurgent"},"content":{"rendered":"<div class=\"los\"><strong>Resurgent<\/strong>, <strong>passive ability<\/strong> \u2014 <strong>Resurgent <\/strong>cannot be healed and cannot gain <strong>Poison<\/strong> or <strong>Disease<\/strong>. Creatures with <strong>Vampirism<\/strong> cannot be healed if they deal <strong>Wounds<\/strong> to <strong>Resurgent<\/strong>.<\/div>\n<div class=\"fc\"><strong>Resurgent<\/strong>\u00a0&#8211; <p><img decoding=\"async\" class=\"alignnone wp-image-7250\" src=\"https:\/\/signumgames.com\/wiki\/wp-content\/uploads\/sites\/2\/2024\/01\/Unit-cards_\u0441\u0438\u043c\u0432\u043e\u043b\u044b-06.png\" alt=\"\" width=\"21\" height=\"19\" \/><\/p>\n deal damage instead of Panic to that unit. The Formation works as usual. The Vampirism and Marauder abilities do not<br \/>\naffect this unit.<\/div>\n<div class=\"ws\"><strong>passive ability<\/strong>\u00a0&#8211; <strong>Resurgent<\/strong> cannot be healed and cannot receive <strong>Poison<\/strong> or <strong>Disease tokens<\/strong>. Creatures with <strong>Vampirism<\/strong> cannot be healed if they attack <strong>Resurgent<\/strong>. All <p><img decoding=\"async\" class=\"wp-image-8823 alignleft\" src=\"https:\/\/signumgames.com\/wiki\/wp-content\/uploads\/sites\/2\/2024\/09\/icons_fist.png\" alt=\"\" width=\"25\" height=\"25\" \/><\/p>\n in the attack on <strong>Resurgents<\/strong> deal 1 damage in total, instead of Push effect activation. When the player eliminates the opponent&#8217;s character during their turn and this character&#8217;s card must go to History, they can immediately summon their <strong>Resurgent<\/strong> of the same rank or lower from their camp or History on the place of eliminated character. They don&#8217;t need to pay its cost. The eliminated character&#8217;s card instead of going to History should be placed under the <strong>Resurgent<\/strong> card untill <strong>Resurgent<\/strong> leaves the Battlefield. The eliminated character shouldn&#8217;t be <strong>Resurgent<\/strong>, <strong>Forged<\/strong>, <strong>Undead<\/strong>, or <strong>Mech<\/strong>.<\/div>\n","protected":false},"author":4713,"featured_media":0,"template":"","class_list":["post-4904","mkb_glossary","type-mkb_glossary","status-publish","hentry"],"acf":[],"_links":{"self":[{"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/mkb_glossary\/4904","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/mkb_glossary"}],"about":[{"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/types\/mkb_glossary"}],"author":[{"embeddable":true,"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/users\/4713"}],"version-history":[{"count":8,"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/mkb_glossary\/4904\/revisions"}],"predecessor-version":[{"id":8848,"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/mkb_glossary\/4904\/revisions\/8848"}],"wp:attachment":[{"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/media?parent=4904"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}