{"id":4816,"date":"2023-01-04T08:59:29","date_gmt":"2023-01-04T08:59:29","guid":{"rendered":"https:\/\/signumgames.com\/wiki\/?post_type=mkb_glossary&#038;p=4816"},"modified":"2024-09-05T15:12:53","modified_gmt":"2024-09-05T15:12:53","slug":"difficult-difficult-terrain","status":"publish","type":"mkb_glossary","link":"https:\/\/signumgames.com\/wiki\/glossary\/difficult-difficult-terrain\/","title":{"rendered":"Difficult terrain"},"content":{"rendered":"<div class=\"los\"><strong>Difficult (Difficult terrain), terrain ability <\/strong>\u2014 if a creature without <strong>Flight<\/strong> touches the template of this terrain during movement, its movement distance decreases to S. Creatures that already have a movement distance of S are not slowed down by difficult terrain. Running through such terrain is not possible. If a creature has already moved beyond S distance before touching the terrain template, it must immediately stop upon contact. If a creature starts its turn in <strong>Difficult terrain<\/strong>, its movement distance is S until the end of its activation.<\/div>\n<div class=\"fc\"><strong>Difficult Terrain<\/strong> &#8212; when a unit enters a <strong>Difficult Terrain<\/strong> hex from a different terrain type, it must end its activation immediately.<\/div>\n<div class=\"fc\">If a unit without the <strong>Flight<\/strong> ability uses the <strong>Run<\/strong> rule, it can enter the <strong>Difficult Terrain<\/strong> using <strong>Stamina<\/strong>.<\/div>\n<div class=\"fc\">Units with the <strong>Flight<\/strong> ability can freely cross hexes with <strong>Difficult Terrain<\/strong>, but if they end their movement in such a hex, they immediately terminate their activation.<\/div>\n<div class=\"ws\"><strong>Difficult\/Difficult terrain<\/strong> &#8211; <strong>Terrain\u00a0ability<\/strong> &#8211; If a creature enters the terrain with this ability by performing a move or running, its activation ends immediately.<br \/>\nIf a creature is forced to shift into such terrain by a Push effect, it takes 1 damage of the same type as the attack.<\/div>\n","protected":false},"author":4713,"featured_media":0,"template":"","class_list":["post-4816","mkb_glossary","type-mkb_glossary","status-publish","hentry"],"acf":[],"_links":{"self":[{"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/mkb_glossary\/4816","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/mkb_glossary"}],"about":[{"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/types\/mkb_glossary"}],"author":[{"embeddable":true,"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/users\/4713"}],"version-history":[{"count":7,"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/mkb_glossary\/4816\/revisions"}],"predecessor-version":[{"id":8853,"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/mkb_glossary\/4816\/revisions\/8853"}],"wp:attachment":[{"href":"https:\/\/signumgames.com\/wiki\/wp-json\/wp\/v2\/media?parent=4816"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}