Roar the Ironsides
Persecution 1. Contract: Fortitude until the end of your opponent’s turn. All of your Guild of Blades
gain Master of Attack 2 if Roar has attacked this turn. Guild of Blades.
Description
- Characters of the Guild of Blades gain Master of Attack until the end of turn or as long as Roar that attacked this turn is under your control.
- If an opponent took control of a Roar on their turn, attacked with it, and immediately returned Roar to your control, your characters have Master of Attack until the end of the opponent’s turn.
Additional information
Set/Expansion |
1 Set “Battle for Vallor” |
---|---|
Factions |
Free City of Vallor |
Card Type |
Character |
Abilities |
Contract ,Fortitude ,Master of Attack ,Persecution |
Affiliations |
Guild of Blades |
HP |
4 |
Move |
L |
Power |
3 |
Cost |
Arena ,City Hall |
Cards Rarity |
Common |
Base Diameter |
50 |
Race |
Wolfen |
Description of symbols
- Hero
- Character
- Activate
- Shot
- Magical Shot
- Throwing
- Prosperity
- Class Building
- Armour
- Stealth
, - Durability
, - Multiple Uses
- First Word
- Last Word
- Minion
- Healer
Dice
1-2 3-4 5-6Basic Attributes
- Strength - Movement - HealthSymbols
- Hero
- Character
- Activate
- Shot
- Magical Shot
- Throwing
- Prosperity
- Class Building
- Armour
- Stealth
, - Durability
, - Multiple Uses
- First Word
- Last Word
- Minion
- Healer
Dice
1-2 3-4 5-6Basic Attributes
- Strength - Movement - Health